Wednesday 6 February 2013

Gecko, Geckone! Time to worry?

Ok, so this past week Ryan had offered (since he gecko was his idea) to draw up a two-page pitch document for the unnamed game, this resulted in excitement, followed by us decided to scrap the entire game completed, now I know what you're thinking... WHAT THE HELL HAPPENED?! Well, I'm not too sure myself actually, we just weren't completely sold on our own idea, and all the other groups around us appeared to be moving on, we were beginning to worry, just a little :)

We decided to leave our lecture, and go into the common room, get some snacks, and sit on the big comfy leather sofas, this was to be our new design area, away from all the noise, just the 5 of us. We were quickly throwing out new ideas and had a really good 3 hours solid talking about everything.

Just to re-cap, our idea had to be based around multiple realities, this was set in stone! So we really liked the idea of the player being able to shift dimensions while playing, but we needed a reason why, why was the player in this situation? Why could he shift dimensions? Why did he need to? I proposed the idea that the player could be stuck somewhere, and he needs to progress through levels, defeat a boss, therefore unlocking a new dimension to travel to, so rather than frantic, fast-paced switching, you unlocked the dimensions just like unlocking the next level in any game.

The idea received a lot of praise, and we worked off this idea, so, where was the player stuck? THE VOID! A place not in time and space, where all lost things end up, car keys, tv remotes, odd socks, and even ATLANTIS! Then there it was, I missed a lesson, and next thing I knew, the stories protagonist had become a toy rabbit who had been lost by his owner, and you could travel to other dimensions like we had previously designed, the paper (which was stationary) and some new ideas from the team in the form of a metal dimension and a biscuit dimension, that's right.... biscuit.

We continued to add and remove certain aspects and the whole team really came together and we collaborated for hours, it was a super productive meeting and I feel like we've made great progression, time to worry? I think not !

No comments:

Post a Comment